Biography Ph.D., Lecturer My research focuses on human–machine interface design and human–computer interaction within intelligent equipment, complex systems, and virtual reality environments. More recently, I have been investigating Agent design in the age of artificial intelligence from a user experience perspective, with particular attention to human–AI interaction, intelligent decision support, interface cognition, and the design evaluation of AI-driven systems. I have participated in the development of two national military standards on human–machine interfaces and have published nine SCI-indexed journal articles. I serve as an invited reviewer for several international journals, including International Journal of Human–Computer Interaction, Displays, Journal of the Society for Information Display, Journal of Eye Movement Research, Frontiers in Psychology, and Brain Sciences. I am a representative member of the Ergonomics Branch of the Chinese Human Factors Engineering Society, and a member of the Association for the Advancement of Artificial Intelligence (AAAI), ACM SIGCHI, the Society for Information Display (SID), and the Association for Research in Vision and Ophthalmology (ARVO). Professional Experience
Research Projects1.Ministry of Education Humanities and Social Sciences Project 2.National Natural Science Foundation of China (NSFC) 3.National Natural Science Foundation of China (NSFC) 4.Development of a Human–Machine Interface Ergonomics Evaluation Platform 5.Artificial intelligence expert decision system design in medical diagnosis Southeast University Affiliated Hospital, Xuzhou Medical University, 2024-Present, Principal Investigator. 6. External Development of an Experimental Training Platform 7. Optimization Design of an Aviation Materials Reliability Testing Platform 8. Digital Retail Marketing Interaction System ContactEmail:tongmu@scut.edu.cn EducationAdmission InformationWorkExperienceSocial PositionResearch AreasCourses TaughtResearch ProjectSelected PublicationsAchievementsPatentHonorSoftware achievement |